Here's a little review for you.
When I pre-ordered destiny I was full on the hype train. The joy of unlocking new planets to explore and the stunning visuals blew away many players like myself, who basked in the light (little in-joke there) of a brand new next-gen game. But much akin to the mysterious 'darkness' that we've literally been told nothing about aside "you must kill them", I've begun to embark on a change of heart.
Well destiny and I are past the honeymoon stage. I thought the love-child of Bungie and Activision would do more than be an addictive pass-time, but the only things it's really got going for it is immersive game play, decent visuals and the hope that you'll randomly win a legendary item. Aside that the story is absolute drivel with more unanswered questions than assassins creed revelations, and the servers break more times than my heart over getting another uncommon weapon in the Cryptarch. It's pretty and creative, but I've finally seen past that for what it really is; a monotonous fps with a buggy loot system, no story and poor voice acting.
I'm done, rant over. Time to play some Minecraft or a game that's actually worth a damn.
Upon a few months reflection (by playing destiny for a good few hours most days) I have gotten over the initial. Bottom line: destiny is a good game, however it was the victim of over-hyping. The game play is smooth and addictive, and the hot fixes per week really help fix things so it feels like the players are being listened to.
The recent addition of the DLC the dark below was again a bit of a let down, however again over more time I'm seeing it's decent. It's ridiculous how much over-hype ad false marketing can break a game. We were promised stunning next-gen glory, and got a decent good game. It's easy to then pass it off as a pile of shite, but the game needs a bit of effort to get into, something most console gamers these days aren't used to. The majority of young gamers prefer simplest shooting targets with pretty graphics, which I think lead to the masterpiece we were promised being simplified a whole lot. Player trading was obviously taken out in late stages to make it simpler, which explains the randomized loot system. If all players were to get a certain item at a certain stage, the value of the item would decrease.
Yes, the short is still terrible, it can hardly be called a story. It feels (again like player trading) that it has been dulled down a lot to fit a more generic audience, who don't want to be dragged into any real inspiring story or feel any real emotions. Destiny's lore is sadly hidden in 'Grimore cards' which are unlocked via the online site after registering and killing enough in-game enemies. This is pathetic, and shows that at some point the story really was more than Dinklebot saying "let me scan this". Again the DLC has pulled through though, with much more engaging levels and a new deeper character: Eris Mourn. However its a shame it costs another £40.
The recent addition of the DLC the dark below was again a bit of a let down, however again over more time I'm seeing it's decent. It's ridiculous how much over-hype ad false marketing can break a game. We were promised stunning next-gen glory, and got a decent good game. It's easy to then pass it off as a pile of shite, but the game needs a bit of effort to get into, something most console gamers these days aren't used to. The majority of young gamers prefer simplest shooting targets with pretty graphics, which I think lead to the masterpiece we were promised being simplified a whole lot. Player trading was obviously taken out in late stages to make it simpler, which explains the randomized loot system. If all players were to get a certain item at a certain stage, the value of the item would decrease.
Yes, the short is still terrible, it can hardly be called a story. It feels (again like player trading) that it has been dulled down a lot to fit a more generic audience, who don't want to be dragged into any real inspiring story or feel any real emotions. Destiny's lore is sadly hidden in 'Grimore cards' which are unlocked via the online site after registering and killing enough in-game enemies. This is pathetic, and shows that at some point the story really was more than Dinklebot saying "let me scan this". Again the DLC has pulled through though, with much more engaging levels and a new deeper character: Eris Mourn. However its a shame it costs another £40.
In conclusion I do think destiny is worth the time if you as a gamer are ready to commit, however at the end of the day that's just what it is:
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